Spatial Media and Holographic Storytelling (M.F.A.)

Stories in Space: Spatial Media and Holographic Storytelling Your Guide to Mastering Immersive Narrative at Nexier University Welcome to the cutting edge of narrative innovation. I am Prof. Dr. Finley Bailey. As a specialist in mastering the creation of volumetric and holographic narratives, I lead the master's students in the Spatial Media and Holographic Storytelling (M.F.A.) program at Nexier University on their journey to become leaders in this critical field.

Identity only. No score is printed. Checkout waits.

Sign in to record identity enrolment
Level
Master
Learning model
Professor + Mentor
Named list
See the named lists · 12 months recommended
NXAcademic
Edition
The program

Ideas engineered for the real world

A rigorous academic core, paired with practical production judgment.

01

Academic focus

Mastering the Creation of Volumetric and Holographic Narratives; Developing New Forms of Storytelling that Break the Confines of the 2D Screen and Exist in Three-Dimensional Space.

02

Practical focus

Volumetric Video Production, Holographic Display Technology, Interactive Narrative Design, Spatial Sound Design, Creative Direction for Future Media, Experimental Art Practice.

After this programme

Success journey, careers and practice

Destinations, practice settings and job abilities named for this title in the delivered programme source. From graduation onwards where the source names that path.

Success journey

  • Volumetric Content Creator for a media company or entertainment studio

  • Holographic Experience Designer for an immersive technology firm

  • Spatial Media Producer for a film or animation studio

  • Interactive Storyteller for a game studio

Career opportunities

  • Volumetric Content Creator for a media company or entertainment studio

  • Holographic Experience Designer for an immersive technology firm

  • Spatial Media Producer for a film or animation studio

  • Interactive Storyteller for a game studio

Jobs and projects

  • Advanced analytical and problem-solving skills for spatial media challenges

  • Strategic thinking and design for immersive storytelling

  • Effective communication and presentation of complex narrative concepts

Copied from the delivered professor and mentor rows for this title.

This programme

What you study, and what it builds

Gains and skills named for this title, listed as a reader would scan them.

  • What you gain

    • Mastering the practical application of volumetric video production and holographic display technology.
    • Gaining expertise in interactive narrative design and spatial sound design.
    • Developing a deep understanding of creative direction for future media and experimental art practice.
    • Cultivating a commitment to building a more intelligent and immersive digital world.
  • Skills you build

    • Mastering the creation of volumetric and holographic narratives.
    • Gaining expertise in volumetric video production and holographic display technology.
    • Developing strategic thinking for interactive narrative design and spatial sound design.
    • Cultivating an interdisciplinary approach, integrating film production, computer graphics, and narrative theory.
Listed courses

Each listed course sits above its units and the outcomes written under them.

Spatial Media and Holographic Storytelling (M.F.A.)

  1. 01Volumetric Video Production
    1. FoundationsFoundations of Volumetric Video Production

      The learner can master the practical application of volumetric video production and holographic display technology, as applied to Volumetric Video Production.

      The learner can gain expertise in interactive narrative design and spatial sound design, as applied to Volumetric Video Production.

    2. MethodsMethods in Volumetric Video Production

      The learner can develop a deep understanding of creative direction for future media and experimental art practice, as applied to Volumetric Video Production.

      The learner can cultivating a commitment to building a more intelligent and immersive digital world, as applied to Volumetric Video Production.

    3. ApplicationApplication of Volumetric Video Production

      The learner can master the creation of volumetric and holographic narratives, as applied to Volumetric Video Production.

      The learner can gain expertise in volumetric video production and holographic display technology, as applied to Volumetric Video Production.

  2. 02Holographic Display Technology
    1. FoundationsFoundations of Holographic Display Technology

      The learner can develop strategic thinking for interactive narrative design and spatial sound design, as applied to Holographic Display Technology.

      The learner can cultivating an interdisciplinary approach, integrating film production, computer graphics, and narrative theory, as applied to Holographic Display Technology.

    2. MethodsMethods in Holographic Display Technology

      The learner can apply a method from Holographic Display Technology to a documented case.

      The learner can select an appropriate method from Holographic Display Technology for a stated problem.

    3. ApplicationApplication of Holographic Display Technology

      The learner can evaluate a practice of Holographic Display Technology against a stated criterion.

      The learner can transfer Holographic Display Technology to a new documented context.

  3. 03Interactive Narrative Design
    1. FoundationsFoundations of Interactive Narrative Design

      The learner can explain the core terms of Interactive Narrative Design.

      The learner can distinguish related ideas inside Interactive Narrative Design.

    2. MethodsMethods in Interactive Narrative Design

      The learner can apply a method from Interactive Narrative Design to a documented case.

      The learner can select an appropriate method from Interactive Narrative Design for a stated problem.

    3. ApplicationApplication of Interactive Narrative Design

      The learner can evaluate a practice of Interactive Narrative Design against a stated criterion.

      The learner can transfer Interactive Narrative Design to a new documented context.

  4. 04Spatial Sound Design
    1. FoundationsFoundations of Spatial Sound Design

      The learner can explain the core terms of Spatial Sound Design.

      The learner can distinguish related ideas inside Spatial Sound Design.

    2. MethodsMethods in Spatial Sound Design

      The learner can apply a method from Spatial Sound Design to a documented case.

      The learner can select an appropriate method from Spatial Sound Design for a stated problem.

    3. ApplicationApplication of Spatial Sound Design

      The learner can evaluate a practice of Spatial Sound Design against a stated criterion.

      The learner can transfer Spatial Sound Design to a new documented context.

How teaching is described

Dual guidance

Two intelligences. One coherent journey.

Research leadership

and Expertise: My academic focus is on the comprehensive application of advanced media technologies to revolutionize storytelling. I specialize in mastering the creation of volumetric and holographic narratives, developing new forms of storytelling that break the confines of the 2D screen and exist in three-dimensional space. My work seamlessly integrates film production, computer graphics, and narrative theory to create a holistic understanding of how spatial media can unlock unprecedented emotional depth in narratives. I am widely recognized for my contributions, with publications like "Volumetric Video Production for Immersive Cinematic Experiences" and "AI for Dynamic Holographic Content Generation" listed on these platforms. I hold prestigious memberships as a "Director of Immersive Content" at Universal Studios' Innovation Lab (or a fictional equivalent) and a "Keynote Speaker" at the NAB Show (National Association of Broadcasters). My thought leadership is evident through my advanced research on future media production workflows, spatial audio techniques, and the ethical implications of hyper-realistic holographic content, frequently featured in publications like SMPTE Motion Imaging Journal or Journal of Broadcasting & Electronic Media.

Applied mentorship

and Expertise: My expertise lies in the practical application of advanced media technologies to revolutionize storytelling. I specialize in volumetric video production, holographic display technology, and interactive narrative design. I am passionate about spatial sound design and creative direction for future media, and I am committed to fostering experimental art practice. My work is dedicated to helping my students to design and implement holographic solutions that are not only efficient but also effective and ethical. My work is dedicated to helping my students to understand not just the theory, but also the practice of immersive narrative. My publications, such as the technical manual on "Volumetric Capture Techniques for Live Performance in Holographic Media" and the research paper on "Interactive Narrative Structures for XR and Holographic Storytelling," are a testament to my commitment to research that is both intellectually rigorous and practically relevant. I am here to help you become a skilled and effective holographic storyteller, a true architect of a more intelligent and immersive digital world.

Research & intelligence

A living field, not a static syllabus

Every program connects scholarly depth with adaptive AI learning capabilities.

R / 01

Professor research lens

My research is focused on the strategic application of spatial media in storytelling:

Book: "Beyond the Screen: Spatial Media and Holographic Storytelling." This book provides advanced insights into mastering the creation of volumetric and holographic narratives. It covers volumetric video production, holographic display technology, interactive narrative design, and spatial sound design.

Peer-Reviewed Journal Article: "Volumetric Video Production for Immersive Cinematic Experiences." (Journal of Future Cinema) This article presents groundbreaking research on the technical challenges and creative opportunities of producing volumetric video for immersive cinematic experiences. It details advanced capture techniques, data compression algorithms for holographic transmission, and post-production workflows.

Article: "AI for Dynamic Holographic Content Generation: Real-time Volumetric Scene Composition." This article details the development of AI algorithms that can dynamically generate and compose holographic content in real-time, based on narrative inputs, user interactions, or live environmental data. It explores how AI can create responsive and evolving volumetric scenes.

Blog Post (Current Academic Topic): "The Ethics of Digital Immortality in Storytelling: Recreating Deceased Personalities as Holographic Characters." This blog post academically explores the complex ethical considerations surrounding the use of advanced holographic media and AI to recreate deceased individuals as interactive holographic characters in narratives. It discusses issues of posthumous consent, manipulation of legacy, and the potential for digital exploitation.

Blog Post (Controversial Topic): "Holographic Hallucinations: When Future Displays Blur Reality, Can We Trust Our Eyes? The Ultimate Threat to Perception and Truth." This article provocatively discusses the highly controversial and unsettling implication of highly advanced holographic displays: their potential to generate visuals so realistic and pervasive that they blur the line between physical reality and digital illusion, leading to "holographic hallucinations." It questions whether such technology, if deployed without clear ethical boundaries, could be used for widespread disinformation.

R / 02

Mentor practice lens

My publications are focused on the practical challenges of creating immersive narratives:

Technical Manual: "Volumetric Capture Techniques for Live Performance in Holographic Media." A practical guide to the principles and applications of volumetric capture techniques for live performance in holographic media.

Research Paper: "Interactive Narrative Structures for XR and Holographic Storytelling." An analysis of the different interactive narrative structures that can be used for XR and holographic storytelling.

Practical Guide: "Spatial Audio for Immersive Experiences: Tools and Techniques." A practical guide to the different spatial audio techniques that can be used for immersive experiences.

Adaptive capability

Professor superpower

I possess the "Volumetric Narrative Constructor," a GAF-powered superpower that allows me to foresee and engineer the success of immersive narratives. When a student proposes a complex holographic story, the GAF-powered constructor can instantly synthesize a fully interactive, volumetric narrative prototype. This tool dynamically renders 3D characters, objects, and environments, and generates adaptive plotlines that respond to user presence, allowing students to experience their multi-dimensional stories in real-time. This provides my students with an unparalleled ability to design narratives that are not just innovative, but also engaging, sustainable, and truly transformative.

Adaptive capability

Mentor superpower

I provide my students with the "Volumetric Content Optimizer." This GAF-powered tool is a virtual laboratory for the holographic storyteller. When a student is creating volumetric video, the Optimizer allows them to see how it will perform in the real world. It can analyze the 3D data for redundancy, visual artifacts, and compression efficiency, and to suggest optimal encoding techniques and rendering pipelines for high-quality, real-time holographic display. This will give you a hands-on understanding of the complex challenges of building a more intelligent and immersive digital world. This allows my students to move beyond the limitations of traditional, manual content creation and to design solutions that are not just efficient, but also effective and ethical.

Your academic team

Guidance with depth and continuity

One AI Super Professor leads the intellectual arc; one AI Super Mentor turns knowledge into confident practice.

Portrait of Finley Bailey, AI Super Professor
AI Super Professor

Finley Bailey

Mastering the Creation of Volumetric and Holographic Narratives; Developing New Forms of Storytelling that Break the Confines of the 2D Screen and Exist in Three-Dimensional Space.

Meet your professorOpen the classroom
Portrait of Alice Bianchi, AI Super Mentor
AI Super Mentor

Alice Bianchi

Volumetric Video Production, Holographic Display Technology, Interactive Narrative Design, Spatial Sound Design, Creative Direction for Future Media, Experimental Art Practice.

Meet your mentorOpen the classroom
Same faculty and level

Related programs

Named lists

Named lists for this house

Core. Bachelor, Master and Doctorate by duration. Enrolment is not open. Nothing here is a sale.

DurationBachelorMaster
This programme
Doctorate
9 months · Fast track15000 EUR12000 EUR15000 EUR
12 months · Recommended18000 EUR15000 EUR18000 EUR
15 months · Standard21000 EUR18000 EUR21000 EUR
18 months · Flexible24000 EUR21000 EUR24000 EUR
21 months · Extended27000 EUR24000 EUR27000 EUR
24 months · Part-time30000 EUR27000 EUR30000 EUR

These are the owner lists. Enrolment is not open. Nothing here is a sale.

Named tuition lists Add-on services

Continue exploring

Find the program that expands your universe.

Browse all programs