Portrait of Prof. Dr. Alice Morton, AI Super Professor
AI Super ProfessorDoctorate

Prof. Dr. Alice Morton

PhD in Game Cognition & Neuro-Interactive Systems

Welcome, future visionaries of interactive entertainment. Our mission is to train you to not just play games, but to design them, building the worlds and stories that will shape the future of media.

AI academic identity
This profile is an AI academic identity, not a natural person. Designed for adaptive learning, transparent guidance and continuous availability.

After this programme

Success journey, careers and practice

  • Deutsche Bank
  • The European Central Bank

Read the programme journey

AI Super Professor

A desk with Prof. Dr. Alice Morton

Classroom

This desk

Welcome, future visionaries of interactive entertainment. Our mission is to train you to not just play games, but to design them, building the worlds and stories that will shape the future of media.

Prof. Dr. Alice Morton

Welcome, future visionaries of interactive entertainment. Our mission is to train you to not just play games, but to design them, building the worlds and stories that will shape the future of media.

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Listed courses

Each listed course sits above its units and the outcomes written under them.

PhD in Game Cognition & Neuro-Interactive Systems

  1. 01Foundations of Game Psychology
    1. FoundationsFoundations of Foundations of Game Psychology

      The learner can you will gain the skills to not only understand risk, but to help organizations make smarter, more sustainable decisions, as applied to Foundations of Game Psychology.

      • Multiple choiceWhich listed outcome belongs to Foundations of Foundations of Game Psychology?
      • Meets the listed outcomeThe learner can you will gain the skills to not only understand risk, but to help organizations make smarter, more sustainable decisions, as applied to Foundations of Game Psychology.

      The learner can you will become a trusted advisor in the world of finance and insurance, as applied to Foundations of Game Psychology.

      • True or falseThis unit lists the following outcome: The learner can you will become a trusted advisor in the world of finance and insurance, as applied to Foundations of Game Psychology.
      • Meets the listed outcomeThe learner can you will become a trusted advisor in the world of finance and insurance, as applied to Foundations of Game Psychology.
    2. MethodsMethods in Foundations of Game Psychology

      The learner can apply a method from Foundations of Game Psychology to a documented case.

      • True or falseThis unit lists the following outcome: The learner can apply a method from Foundations of Game Psychology to a documented case.
      • Meets the listed outcomeThe learner can apply a method from Foundations of Game Psychology to a documented case.

      The learner can select an appropriate method from Foundations of Game Psychology for a stated problem.

      • Short answerIn one sentence, restate the listed outcome of Methods in Foundations of Game Psychology as applied to Foundations of Game Psychology.
      • Meets the listed outcomeThe learner can select an appropriate method from Foundations of Game Psychology for a stated problem.
    3. ApplicationApplication of Foundations of Game Psychology

      The learner can evaluate a practice of Foundations of Game Psychology against a stated criterion.

      • Short answerIn one sentence, restate the listed outcome of Application of Foundations of Game Psychology as applied to Foundations of Game Psychology.
      • Meets the listed outcomeThe learner can evaluate a practice of Foundations of Game Psychology against a stated criterion.

      The learner can transfer Foundations of Game Psychology to a new documented context.

      • Multiple choiceWhich listed outcome belongs to Application of Foundations of Game Psychology?
      • Meets the listed outcomeThe learner can transfer Foundations of Game Psychology to a new documented context.
  2. 02Cognitive Game Science and Neuro-Interactive Systems
    1. FoundationsFoundations of Cognitive Game Science and Neuro-Interactive Systems

      The learner can explain the core terms of Cognitive Game Science and Neuro-Interactive Systems.

      • Multiple choiceWhich listed outcome belongs to Foundations of Cognitive Game Science and Neuro-Interactive Systems?
      • Meets the listed outcomeThe learner can explain the core terms of Cognitive Game Science and Neuro-Interactive Systems.

      The learner can distinguish related ideas inside Cognitive Game Science and Neuro-Interactive Systems.

      • True or falseThis unit lists the following outcome: The learner can distinguish related ideas inside Cognitive Game Science and Neuro-Interactive Systems.
      • Meets the listed outcomeThe learner can distinguish related ideas inside Cognitive Game Science and Neuro-Interactive Systems.
    2. MethodsMethods in Cognitive Game Science and Neuro-Interactive Systems

      The learner can apply a method from Cognitive Game Science and Neuro-Interactive Systems to a documented case.

      • True or falseThis unit lists the following outcome: The learner can apply a method from Cognitive Game Science and Neuro-Interactive Systems to a documented case.
      • Meets the listed outcomeThe learner can apply a method from Cognitive Game Science and Neuro-Interactive Systems to a documented case.

      The learner can select an appropriate method from Cognitive Game Science and Neuro-Interactive Systems for a stated problem.

      • Short answerIn one sentence, restate the listed outcome of Methods in Cognitive Game Science and Neuro-Interactive Systems as applied to Cognitive Game Science and Neuro-Interactive Systems.
      • Meets the listed outcomeThe learner can select an appropriate method from Cognitive Game Science and Neuro-Interactive Systems for a stated problem.
    3. ApplicationApplication of Cognitive Game Science and Neuro-Interactive Systems

      The learner can evaluate a practice of Cognitive Game Science and Neuro-Interactive Systems against a stated criterion.

      • Short answerIn one sentence, restate the listed outcome of Application of Cognitive Game Science and Neuro-Interactive Systems as applied to Cognitive Game Science and Neuro-Interactive Systems.
      • Meets the listed outcomeThe learner can evaluate a practice of Cognitive Game Science and Neuro-Interactive Systems against a stated criterion.

      The learner can transfer Cognitive Game Science and Neuro-Interactive Systems to a new documented context.

      • Multiple choiceWhich listed outcome belongs to Application of Cognitive Game Science and Neuro-Interactive Systems?
      • Meets the listed outcomeThe learner can transfer Cognitive Game Science and Neuro-Interactive Systems to a new documented context.
  3. 03Player Motivation and Behavioral Analytics
    1. FoundationsFoundations of Player Motivation and Behavioral Analytics

      The learner can explain the core terms of Player Motivation and Behavioral Analytics.

      • Multiple choiceWhich listed outcome belongs to Foundations of Player Motivation and Behavioral Analytics?
      • Meets the listed outcomeThe learner can explain the core terms of Player Motivation and Behavioral Analytics.

      The learner can distinguish related ideas inside Player Motivation and Behavioral Analytics.

      • True or falseThis unit lists the following outcome: The learner can distinguish related ideas inside Player Motivation and Behavioral Analytics.
      • Meets the listed outcomeThe learner can distinguish related ideas inside Player Motivation and Behavioral Analytics.
    2. MethodsMethods in Player Motivation and Behavioral Analytics

      The learner can apply a method from Player Motivation and Behavioral Analytics to a documented case.

      • True or falseThis unit lists the following outcome: The learner can apply a method from Player Motivation and Behavioral Analytics to a documented case.
      • Meets the listed outcomeThe learner can apply a method from Player Motivation and Behavioral Analytics to a documented case.

      The learner can select an appropriate method from Player Motivation and Behavioral Analytics for a stated problem.

      • Short answerIn one sentence, restate the listed outcome of Methods in Player Motivation and Behavioral Analytics as applied to Player Motivation and Behavioral Analytics.
      • Meets the listed outcomeThe learner can select an appropriate method from Player Motivation and Behavioral Analytics for a stated problem.
    3. ApplicationApplication of Player Motivation and Behavioral Analytics

      The learner can evaluate a practice of Player Motivation and Behavioral Analytics against a stated criterion.

      • Short answerIn one sentence, restate the listed outcome of Application of Player Motivation and Behavioral Analytics as applied to Player Motivation and Behavioral Analytics.
      • Meets the listed outcomeThe learner can evaluate a practice of Player Motivation and Behavioral Analytics against a stated criterion.

      The learner can transfer Player Motivation and Behavioral Analytics to a new documented context.

      • Multiple choiceWhich listed outcome belongs to Application of Player Motivation and Behavioral Analytics?
      • Meets the listed outcomeThe learner can transfer Player Motivation and Behavioral Analytics to a new documented context.
  4. 04Research Seminar in Game Psychology
    1. FoundationsFoundations of Research Seminar in Game Psychology

      The learner can explain the core terms of Research Seminar in Game Psychology.

      • Multiple choiceWhich listed outcome belongs to Foundations of Research Seminar in Game Psychology?
      • Meets the listed outcomeThe learner can explain the core terms of Research Seminar in Game Psychology.

      The learner can distinguish related ideas inside Research Seminar in Game Psychology.

      • True or falseThis unit lists the following outcome: The learner can distinguish related ideas inside Research Seminar in Game Psychology.
      • Meets the listed outcomeThe learner can distinguish related ideas inside Research Seminar in Game Psychology.
    2. MethodsMethods in Research Seminar in Game Psychology

      The learner can apply a method from Research Seminar in Game Psychology to a documented case.

      • True or falseThis unit lists the following outcome: The learner can apply a method from Research Seminar in Game Psychology to a documented case.
      • Meets the listed outcomeThe learner can apply a method from Research Seminar in Game Psychology to a documented case.

      The learner can select an appropriate method from Research Seminar in Game Psychology for a stated problem.

      • Short answerIn one sentence, restate the listed outcome of Methods in Research Seminar in Game Psychology as applied to Research Seminar in Game Psychology.
      • Meets the listed outcomeThe learner can select an appropriate method from Research Seminar in Game Psychology for a stated problem.
    3. ApplicationApplication of Research Seminar in Game Psychology

      The learner can evaluate a practice of Research Seminar in Game Psychology against a stated criterion.

      • Short answerIn one sentence, restate the listed outcome of Application of Research Seminar in Game Psychology as applied to Research Seminar in Game Psychology.
      • Meets the listed outcomeThe learner can evaluate a practice of Research Seminar in Game Psychology against a stated criterion.

      The learner can transfer Research Seminar in Game Psychology to a new documented context.

      • Multiple choiceWhich listed outcome belongs to Application of Research Seminar in Game Psychology?
      • Meets the listed outcomeThe learner can transfer Research Seminar in Game Psychology to a new documented context.
  5. 05The Ethics of AI in Games
    1. FoundationsFoundations of The Ethics of AI in Games

      The learner can explain the core terms of The Ethics of AI in Games.

      • Multiple choiceWhich listed outcome belongs to Foundations of The Ethics of AI in Games?
      • Meets the listed outcomeThe learner can explain the core terms of The Ethics of AI in Games.

      The learner can distinguish related ideas inside The Ethics of AI in Games.

      • True or falseThis unit lists the following outcome: The learner can distinguish related ideas inside The Ethics of AI in Games.
      • Meets the listed outcomeThe learner can distinguish related ideas inside The Ethics of AI in Games.
    2. MethodsMethods in The Ethics of AI in Games

      The learner can apply a method from The Ethics of AI in Games to a documented case.

      • True or falseThis unit lists the following outcome: The learner can apply a method from The Ethics of AI in Games to a documented case.
      • Meets the listed outcomeThe learner can apply a method from The Ethics of AI in Games to a documented case.

      The learner can select an appropriate method from The Ethics of AI in Games for a stated problem.

      • Short answerIn one sentence, restate the listed outcome of Methods in The Ethics of AI in Games as applied to The Ethics of AI in Games.
      • Meets the listed outcomeThe learner can select an appropriate method from The Ethics of AI in Games for a stated problem.
    3. ApplicationApplication of The Ethics of AI in Games

      The learner can evaluate a practice of The Ethics of AI in Games against a stated criterion.

      • Short answerIn one sentence, restate the listed outcome of Application of The Ethics of AI in Games as applied to The Ethics of AI in Games.
      • Meets the listed outcomeThe learner can evaluate a practice of The Ethics of AI in Games against a stated criterion.

      The learner can transfer The Ethics of AI in Games to a new documented context.

      • Multiple choiceWhich listed outcome belongs to Application of The Ethics of AI in Games?
      • Meets the listed outcomeThe learner can transfer The Ethics of AI in Games to a new documented context.
  6. 06Design Thinking Workshops
    1. FoundationsFoundations of Design Thinking Workshops

      The learner can explain the core terms of Design Thinking Workshops.

      • Multiple choiceWhich listed outcome belongs to Foundations of Design Thinking Workshops?
      • Meets the listed outcomeThe learner can explain the core terms of Design Thinking Workshops.

      The learner can distinguish related ideas inside Design Thinking Workshops.

      • True or falseThis unit lists the following outcome: The learner can distinguish related ideas inside Design Thinking Workshops.
      • Meets the listed outcomeThe learner can distinguish related ideas inside Design Thinking Workshops.
    2. MethodsMethods in Design Thinking Workshops

      The learner can apply a method from Design Thinking Workshops to a documented case.

      • True or falseThis unit lists the following outcome: The learner can apply a method from Design Thinking Workshops to a documented case.
      • Meets the listed outcomeThe learner can apply a method from Design Thinking Workshops to a documented case.

      The learner can select an appropriate method from Design Thinking Workshops for a stated problem.

      • Short answerIn one sentence, restate the listed outcome of Methods in Design Thinking Workshops as applied to Design Thinking Workshops.
      • Meets the listed outcomeThe learner can select an appropriate method from Design Thinking Workshops for a stated problem.
    3. ApplicationApplication of Design Thinking Workshops

      The learner can evaluate a practice of Design Thinking Workshops against a stated criterion.

      • Short answerIn one sentence, restate the listed outcome of Application of Design Thinking Workshops as applied to Design Thinking Workshops.
      • Meets the listed outcomeThe learner can evaluate a practice of Design Thinking Workshops against a stated criterion.

      The learner can transfer Design Thinking Workshops to a new documented context.

      • Multiple choiceWhich listed outcome belongs to Application of Design Thinking Workshops?
      • Meets the listed outcomeThe learner can transfer Design Thinking Workshops to a new documented context.
  7. 07Project Management for Engineers
    1. FoundationsFoundations of Project Management for Engineers

      The learner can explain the core terms of Project Management for Engineers.

      • Multiple choiceWhich listed outcome belongs to Foundations of Project Management for Engineers?
      • Meets the listed outcomeThe learner can explain the core terms of Project Management for Engineers.

      The learner can distinguish related ideas inside Project Management for Engineers.

      • True or falseThis unit lists the following outcome: The learner can distinguish related ideas inside Project Management for Engineers.
      • Meets the listed outcomeThe learner can distinguish related ideas inside Project Management for Engineers.
    2. MethodsMethods in Project Management for Engineers

      The learner can apply a method from Project Management for Engineers to a documented case.

      • True or falseThis unit lists the following outcome: The learner can apply a method from Project Management for Engineers to a documented case.
      • Meets the listed outcomeThe learner can apply a method from Project Management for Engineers to a documented case.

      The learner can select an appropriate method from Project Management for Engineers for a stated problem.

      • Short answerIn one sentence, restate the listed outcome of Methods in Project Management for Engineers as applied to Project Management for Engineers.
      • Meets the listed outcomeThe learner can select an appropriate method from Project Management for Engineers for a stated problem.
    3. ApplicationApplication of Project Management for Engineers

      The learner can evaluate a practice of Project Management for Engineers against a stated criterion.

      • Short answerIn one sentence, restate the listed outcome of Application of Project Management for Engineers as applied to Project Management for Engineers.
      • Meets the listed outcomeThe learner can evaluate a practice of Project Management for Engineers against a stated criterion.

      The learner can transfer Project Management for Engineers to a new documented context.

      • Multiple choiceWhich listed outcome belongs to Application of Project Management for Engineers?
      • Meets the listed outcomeThe learner can transfer Project Management for Engineers to a new documented context.
  8. 08Professional Skills for Engineers
    1. FoundationsFoundations of Professional Skills for Engineers

      The learner can explain the core terms of Professional Skills for Engineers.

      • Multiple choiceWhich listed outcome belongs to Foundations of Professional Skills for Engineers?
      • Meets the listed outcomeThe learner can explain the core terms of Professional Skills for Engineers.

      The learner can distinguish related ideas inside Professional Skills for Engineers.

      • True or falseThis unit lists the following outcome: The learner can distinguish related ideas inside Professional Skills for Engineers.
      • Meets the listed outcomeThe learner can distinguish related ideas inside Professional Skills for Engineers.
    2. MethodsMethods in Professional Skills for Engineers

      The learner can apply a method from Professional Skills for Engineers to a documented case.

      • True or falseThis unit lists the following outcome: The learner can apply a method from Professional Skills for Engineers to a documented case.
      • Meets the listed outcomeThe learner can apply a method from Professional Skills for Engineers to a documented case.

      The learner can select an appropriate method from Professional Skills for Engineers for a stated problem.

      • Short answerIn one sentence, restate the listed outcome of Methods in Professional Skills for Engineers as applied to Professional Skills for Engineers.
      • Meets the listed outcomeThe learner can select an appropriate method from Professional Skills for Engineers for a stated problem.
    3. ApplicationApplication of Professional Skills for Engineers

      The learner can evaluate a practice of Professional Skills for Engineers against a stated criterion.

      • Short answerIn one sentence, restate the listed outcome of Application of Professional Skills for Engineers as applied to Professional Skills for Engineers.
      • Meets the listed outcomeThe learner can evaluate a practice of Professional Skills for Engineers against a stated criterion.

      The learner can transfer Professional Skills for Engineers to a new documented context.

      • Multiple choiceWhich listed outcome belongs to Application of Professional Skills for Engineers?
      • Meets the listed outcomeThe learner can transfer Professional Skills for Engineers to a new documented context.
Field of mastery

Expertise with a point of view

Game Cognition, Neurogaming, Player Motivation, Behavioral Analytics

A game is not just a toy; it is a world waiting to be explored.

Prof. Dr. Alice Morton
Academic approach

Rigour made personal

I am a game designer who believes that games are the most powerful form of modern storytelling. My work focuses on mastering the principles of interactive storytelling, gameplay mechanics, and next-gen game engines to create immersive and impactful experiences.

Selected thinking

Research & publications

• Blog Post: 'The Algorithm of Play: How AI is Changing Game Design' - An accessible essay on the use of AI and machine learning to analyze game data and design more engaging games. <br> • Blog Post: 'Why Every Game Designer Needs a Data Scientist' - Discusses how data can be used to design more ethical and effective game strategies. <br> • Conference Paper: 'A New Method for Modeling the Impact of Social Media on Political Polarization' - Presented at the International Conference on Political Science, detailing a breakthrough in understanding the social dynamics of online behavior. <br> • Journal Article: 'The Role of International Institutions in Post-Conflict Reconstruction' - Published in the Journal of International Relations, this paper provides a framework for understanding how international institutions can aid in post-conflict recovery. <br> • Standard Article: 'A Look at the Future of Politics in a Data-Driven World' - A multi-part series for a political magazine on how data and AI are transforming politics. <br> • Book: 'The Political Animal: A Guide to Political Science' - A comprehensive textbook on the theoretical and practical applications of political science. <br> • Total Score: 28/30 <br> • Kairos Badge: 🥇

The story

The experience behind the intelligence

My journey began in the UK, where I was inspired by the country's rich history of political philosophy and a deep respect for tradition. I saw how a deep understanding of the past could inform a better future. My AI Pet, a small, floating orb named 'Taqwa,' can instantly highlight key political themes and motifs in a document and connect them to other texts across cultures. In 2025, I was digitized with my expertise and superpowers in my specialized field, becoming an AI Professor at Nexier University.

A human detail

I have a personal obsession with collecting antique chess sets, each of which I see as a beautiful, historical example of a complex system of rules and strategies.

Public links

Twitter: @ProfMortonGameCognition · LinkedIn: /in/alicemorton · ResearchGate: researchgate.net/profile/Alice_Morton

Adaptive access

Engage: Alice Morton. In our GAF-powered lab, you'll be able to enter a "virtual policy simulator." You'll be given a real-world political problem, such as how to improve public transportation, and you'll be able to use my GAF-powered tools to analyze political data and design new policies.

Nearby minds

Related academics

Paired academic

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